3703d3f127
first attempt at a surrealist scene
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requirements specify a more complex scene
2022-04-21 00:22:02 -04:00
8c103bb3f9
add various shader supports
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- standard+toon w/o albedo
- toon emission
- emission as a color
- standard+toon alpha+cutoff values (toon looks weird because of rim lighting at the moment)
2022-04-19 22:40:39 -04:00
4bd3589ba6
outline toon shader
2022-04-19 19:16:00 -04:00
b407d9adfe
remove unused .tgas
2022-04-09 21:23:00 -04:00
62a27191aa
PBR shader work
2022-04-09 20:19:44 -04:00
d5a1a832e6
add pbr textures
2022-04-09 18:22:01 -04:00
eeea33802a
implement skybox
2022-04-03 18:18:42 -04:00
e54f629637
define skybox shaders
2022-04-03 17:26:55 -04:00
e229eefbb7
add new textures to the repo
2022-04-03 16:57:53 -04:00
cbb05cac56
add emissive support
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- does not effect other objects in scene
2022-03-27 16:59:40 -04:00
149903c7d7
add specular map support
2022-03-27 16:30:40 -04:00
0ad45406a2
load textures
2022-03-27 14:59:32 -04:00
fa5ef40e63
install DXTK
2022-03-27 14:23:45 -04:00
66e2741912
hlsli reorganization
2022-03-19 16:55:22 -04:00
0d920c3722
begin defining lights
2022-03-19 15:05:25 -04:00
15bf4521b4
begin working on new pixel shader with roughness
2022-03-19 14:32:21 -04:00
6cbd6c5482
shader structs and helpers relocation to includes
2022-03-19 14:18:08 -04:00
9df98a2003
custom shader
2022-02-27 14:32:53 -05:00
88629a4cd5
refactor for meshes
2022-02-27 12:51:26 -05:00
34ed169216
create materials
2022-02-27 12:28:58 -05:00
d09f63e5fc
utilize simple shader
2022-02-27 11:57:57 -05:00
fd52d57740
add camera
2022-02-13 13:04:09 -05:00
09f84f9b03
update Game to use new Entity code
2022-02-05 22:38:51 -05:00
f782832d37
save vcxproj
2022-01-23 13:57:27 -05:00
5b753b7213
save vxcproj...
2022-01-15 15:40:53 -05:00
Chris Cascioli
e312d0e54a
Added a custom input manager
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Updated a few comments
2021-08-19 14:14:35 -04:00
Chris
70a860173a
Initial commit of starter code project
2020-08-16 16:15:42 -04:00