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DX11Starter/README.md
2022-04-21 15:41:58 -04:00

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DX11 Playground

A WIP playground / rudimentary graphics engine for a class

Class: 2215.IGME.540.01 - Foundations of Game Graphics Programming

Normally I have school projects on a separate account, but decided a solo advanced c++ project would be fine on my primary account ( @xLightling )

Controls

WASD - Directional Camera Movement (Locally Oriented) Q/E - Move Up/Down (Globally Oriented) R/F - Look Up/Down (Pitch) Z/C - Look Left/Right (Yaw) 1 - Load Scene 1 (Surrealist WeirdScape) 2 - Load Scene 2 (Material Test Scene)