16 lines
548 B
Markdown
16 lines
548 B
Markdown
# DX11 Playground
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A WIP playground / rudimentary graphics engine for a class
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Class: 2215.IGME.540.01 - Foundations of Game Graphics Programming
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Normally I have school projects on a separate account, but decided a solo advanced c++ project would be fine on my primary account ( @xLightling )
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## Controls
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WASD - Directional Camera Movement (Locally Oriented)
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Q/E - Move Up/Down (Globally Oriented)
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R/F - Look Up/Down (Pitch)
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Z/C - Look Left/Right (Yaw)
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1 - Load Scene 1 (Surrealist WeirdScape)
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2 - Load Scene 2 (Material Test Scene)
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