load textures
This commit is contained in:
parent
fa5ef40e63
commit
0ad45406a2
26 changed files with 832 additions and 1 deletions
|
@ -311,6 +311,320 @@
|
|||
<None Include="packages.config" />
|
||||
<None Include="ThirdPartyFunctions.hlsli" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\attribution.txt">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\license_CC-BY-SA-4.0.txt">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-blocked.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-carpet.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_albedo.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_bump.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-dirt.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-floor_albedo.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-floor_bump.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-wall_albedo.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-wall_bump.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-water.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-tile.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-vrgrid-a.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-vrgrid-b.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-wall_albedo.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-wall_bump.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-wood.tga">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_albedo.png">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_bump.png">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-floor_albedo.png">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-floor_bump.png">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
|
||||
</CopyFileToFolders>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="packages\Microsoft.XAudio2.Redist.1.2.8\build\native\Microsoft.XAudio2.Redist.targets" Condition="Exists('packages\Microsoft.XAudio2.Redist.1.2.8\build\native\Microsoft.XAudio2.Redist.targets')" />
|
||||
|
|
Reference in a new issue