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4a0dfebd60
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define bools for handling null texture maps
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2022-04-03 16:28:10 -04:00 |
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4c911f8348
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move texture loading to material class
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2022-03-29 10:20:44 -04:00 |
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cbb05cac56
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add emissive support
- does not effect other objects in scene
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2022-03-27 16:59:40 -04:00 |
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32f0916f97
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add uv offset/scale support
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2022-03-27 16:44:28 -04:00 |
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558a0b0238
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pass textures to materials
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2022-03-27 15:15:39 -04:00 |
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fefdf69b9a
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cleanup, relocate material/entity draw prep code
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2022-03-27 14:18:14 -04:00 |
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9ca7b66945
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figure out why normals weren't correct
turns out i was passing camera transpose instead of entity transpose
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2022-03-19 16:34:55 -04:00 |
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15bf4521b4
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begin working on new pixel shader with roughness
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2022-03-19 14:32:21 -04:00 |
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34ed169216
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create materials
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2022-02-27 12:28:58 -05:00 |
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