Commit graph

117 commits

Author SHA1 Message Date
2f29e3e400
create buffer struct 2022-01-23 13:45:12 -05:00
287250e29c
add cbuffer to vertex shader 2022-01-23 13:42:14 -05:00
4cc1350ece
Update README.md 2022-01-15 16:46:46 -05:00
3453d2f0f7
Merge pull request #1 from xLightling/a2_meshes
A2: Meshes
2022-01-15 16:46:25 -05:00
b70072b7ee
remove buffers from game 2022-01-15 16:34:33 -05:00
9cf14c0bfa
draw more shapes on screen 2022-01-15 16:24:25 -05:00
5b753b7213
save vxcproj... 2022-01-15 15:40:53 -05:00
0e82e16b3b
test mesh class with previous hardcoded shape 2022-01-15 15:40:38 -05:00
f43baa8b22
add more Mesh code 2022-01-15 15:19:55 -05:00
e8a3dcf48d
define Mesh class 2022-01-15 14:54:08 -05:00
Chris Cascioli
02edf0302d Fixed up a few init warnings 2022-01-10 23:04:45 -05:00
Chris Cascioli
8ce1ff28db Added vsync variable used by SwapChain::Present() 2021-12-08 14:58:41 -05:00
Chris Cascioli
18824021cb Updated input class to return "code analysis" warnings.
Added initialization to description structs.
2021-09-02 11:49:54 -04:00
Chris Cascioli
423edaed90 Updated names of position-related variables in shaders 2021-08-24 12:25:52 -04:00
Chris Cascioli
e312d0e54a Added a custom input manager
Updated a few comments
2021-08-19 14:14:35 -04:00
Chris
70a860173a Initial commit of starter code project 2020-08-16 16:15:42 -04:00
Chris Cascioli
52cda213a7
Initial commit 2020-08-10 19:51:04 -04:00