Commit graph

3 commits

Author SHA1 Message Date
9ca7b66945
figure out why normals weren't correct
turns out i was passing camera transpose instead of entity transpose
2022-03-19 16:34:55 -04:00
15bf4521b4
begin working on new pixel shader with roughness 2022-03-19 14:32:21 -04:00
34ed169216
create materials 2022-02-27 12:28:58 -05:00