utilize simple shader

This commit is contained in:
lightling 2022-02-27 11:57:57 -05:00
parent c16053eb6d
commit d09f63e5fc
Signed by: lightling
GPG key ID: 016F11E0AA296B67
6 changed files with 2313 additions and 70 deletions

View file

@ -130,6 +130,7 @@
<ClCompile Include="Input.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="Mesh.cpp" />
<ClCompile Include="SimpleShader.cpp" />
<ClCompile Include="Transform.cpp" />
</ItemGroup>
<ItemGroup>
@ -140,6 +141,7 @@
<ClInclude Include="Game.h" />
<ClInclude Include="Input.h" />
<ClInclude Include="Mesh.h" />
<ClInclude Include="SimpleShader.h" />
<ClInclude Include="Transform.h" />
<ClInclude Include="Vertex.h" />
</ItemGroup>