remove unused .tgas

This commit is contained in:
lightling 2022-04-09 21:23:00 -04:00
parent 761be5d9eb
commit b407d9adfe
Signed by: lightling
GPG key ID: 016F11E0AA296B67
18 changed files with 0 additions and 274 deletions

View file

@ -370,232 +370,6 @@
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders> <DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders> </CopyFileToFolders>
</ItemGroup> </ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-blocked.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-carpet.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_albedo.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_bump.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-dirt.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-floor_albedo.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-floor_bump.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-wall_albedo.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-wall_bump.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-water.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-tile.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-vrgrid-a.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-vrgrid-b.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-wall_albedo.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-wall_bump.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-wood.tga">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Textures/HQGame</DestinationFolders>
</CopyFileToFolders>
</ItemGroup>
<ItemGroup> <ItemGroup>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_albedo.png"> <CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_albedo.png">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>

View file

@ -168,54 +168,6 @@
<CopyFileToFolders Include="Assets\Textures\HQGame\license_CC-BY-SA-4.0.txt"> <CopyFileToFolders Include="Assets\Textures\HQGame\license_CC-BY-SA-4.0.txt">
<Filter>Assets\Textures\HQGame</Filter> <Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders> </CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-blocked.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-carpet.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_albedo.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_bump.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-dirt.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-floor_albedo.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-floor_bump.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-wall_albedo.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-wall_bump.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-water.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-tile.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-vrgrid-a.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-vrgrid-b.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-wall_albedo.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-wall_bump.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-wood.tga">
<Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_albedo.png"> <CopyFileToFolders Include="Assets\Textures\HQGame\structure-endgame-deepfloor_albedo.png">
<Filter>Assets\Textures\HQGame</Filter> <Filter>Assets\Textures\HQGame</Filter>
</CopyFileToFolders> </CopyFileToFolders>