refactor for meshes

This commit is contained in:
lightling 2022-02-27 12:51:26 -05:00
parent 34ed169216
commit 88629a4cd5
Signed by: lightling
GPG key ID: 016F11E0AA296B67
7 changed files with 408 additions and 31 deletions

View file

@ -16,6 +16,12 @@
<Filter Include="Shaders">
<UniqueIdentifier>{e76f01f5-08db-40d4-8720-b5b21f7ec0a3}</UniqueIdentifier>
</Filter>
<Filter Include="Assets">
<UniqueIdentifier>{27304946-4bdd-48b3-86d6-d0de49df247a}</UniqueIdentifier>
</Filter>
<Filter Include="Assets\Models">
<UniqueIdentifier>{70d904c1-abb7-4ffe-a6fd-58c67ea6f72b}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="DXCore.cpp">
@ -89,4 +95,27 @@
<Filter>Shaders</Filter>
</FxCompile>
</ItemGroup>
<ItemGroup>
<CopyFileToFolders Include="Assets\Models\cube.obj">
<Filter>Assets\Models</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Models\cylinder.obj">
<Filter>Assets\Models</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Models\helix.obj">
<Filter>Assets\Models</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Models\quad.obj">
<Filter>Assets\Models</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Models\quad_double_sided.obj">
<Filter>Assets\Models</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Models\sphere.obj">
<Filter>Assets\Models</Filter>
</CopyFileToFolders>
<CopyFileToFolders Include="Assets\Models\torus.obj">
<Filter>Assets\Models</Filter>
</CopyFileToFolders>
</ItemGroup>
</Project>