shader structs and helpers relocation to includes

This commit is contained in:
lightling 2022-03-19 14:18:08 -04:00
parent 0b3bf9bb28
commit 6cbd6c5482
Signed by: lightling
GPG key ID: 016F11E0AA296B67
6 changed files with 140 additions and 154 deletions

View file

@ -285,6 +285,9 @@
<DestinationFolders Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(OutDir)/Assets/Models</DestinationFolders>
</CopyFileToFolders>
</ItemGroup>
<ItemGroup>
<None Include="Includes.hlsli" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>