save vxcproj...
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0e82e16b3b
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2 changed files with 8 additions and 0 deletions
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@ -127,11 +127,13 @@
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<ClCompile Include="Game.cpp" />
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<ClCompile Include="Game.cpp" />
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<ClCompile Include="Input.cpp" />
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<ClCompile Include="Input.cpp" />
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<ClCompile Include="Main.cpp" />
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<ClCompile Include="Main.cpp" />
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<ClCompile Include="Mesh.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="DXCore.h" />
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<ClInclude Include="DXCore.h" />
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<ClInclude Include="Game.h" />
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<ClInclude Include="Game.h" />
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<ClInclude Include="Input.h" />
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<ClInclude Include="Input.h" />
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<ClInclude Include="Mesh.h" />
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<ClInclude Include="Vertex.h" />
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<ClInclude Include="Vertex.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -30,6 +30,9 @@
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<ClCompile Include="Input.cpp">
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<ClCompile Include="Input.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="Mesh.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="Vertex.h">
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<ClInclude Include="Vertex.h">
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@ -44,6 +47,9 @@
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<ClInclude Include="Input.h">
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<ClInclude Include="Input.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="Mesh.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<FxCompile Include="PixelShader.hlsl">
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<FxCompile Include="PixelShader.hlsl">
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