update Game to use new Entity code
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5 changed files with 66 additions and 38 deletions
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@ -124,17 +124,21 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="DXCore.cpp" />
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<ClCompile Include="Entity.cpp" />
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<ClCompile Include="Game.cpp" />
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<ClCompile Include="Input.cpp" />
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<ClCompile Include="Main.cpp" />
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<ClCompile Include="Mesh.cpp" />
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<ClCompile Include="Transform.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="BufferStructs.h" />
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<ClInclude Include="DXCore.h" />
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<ClInclude Include="Entity.h" />
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<ClInclude Include="Game.h" />
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<ClInclude Include="Input.h" />
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<ClInclude Include="Mesh.h" />
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<ClInclude Include="Transform.h" />
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<ClInclude Include="Vertex.h" />
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</ItemGroup>
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<ItemGroup>
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