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11 commits

Author SHA1 Message Date
6ef8a521c0 improved upon chunk loader code
- Changed LoaderPlace to use getItemInHand().getLore()
- Ensured LoaderDestroy drops a loader
- Made a static method similar to the internal Setup() method that returns the loader for LoaderDestroy to use
- Switched around crafting recipe
- Made the ForceChunkActive/Inactive methods return a boolean to make sure the LoaderDestroy only drops the item if the chunk is a loader and that LoaderPlace drops the item back to the player if the chunk was already a loader
2019-09-19 20:55:50 -04:00
37d474a49f worked on removing force-loaded chunks 2019-09-19 17:31:44 -04:00
4f7fdf62a6 began set up of chunk loader 2019-09-19 17:25:13 -04:00
7c08152114 created chunkloader item 2019-09-19 17:09:19 -04:00
12cfef6ef8 organized imports, removed unused variables, suppressed warnings dealing with arraylists 2019-09-19 15:47:38 -04:00
313105bdd9 fixed crafting recipe for axe, ensured initial target block must be log in order for axe to function 2019-09-14 14:26:18 -04:00
747efa0ed3 fixed hammer not being initialized in onEnable, fixed method signature to match event type in blocklistener, fixed conditional always being entered and thus failing tool-check 2019-09-13 15:27:37 -04:00
78992aa797 Update GibsoniaCraft.java 2019-09-13 14:50:09 -04:00
9ef940503a completed playerinteractlistener, began work on block listener, made toolutil methods static 2019-09-13 14:08:37 -04:00
ea99151cd4 fixed builder, added excavator to OnEnable() 2019-09-12 19:50:27 -04:00
aa86b3de7e created excavator class 2019-09-12 19:01:50 -04:00